eSense Muscle or eSense EEGenius device & SDK in C# for Unity – EEG / EMG app development, e.g. for VR applications

990,00

Our eSense SDK (Software Development Kit) for developing your own software using Unity Framework in C# for the eSense Muscle and eSense EEGenius. Develop your own applications with up to two channels of EMG or EEG and connect via Bluetooth to a PC, laptop, smartphone/tablet or VR headset.

eSense Muscle or eSense EEGenius device & SDK in C# for Unity – EEG / EMG app development, e.g. for VR applications
990,00

eSense Muscle & eSense EEGenius SDK in C# for Unity – App development, e.g. for VR applications

This is our eSense SDK (Software Development Kit) for developing your own software using Unity Framework in C# for the eSense Muscle and eSense EEGenius. Develop your own applications with up to two channels of EMG or EEG and connect via Bluetooth to a PC, laptop, smartphone/tablet or VR headset.

This SDK includes a demo app in Unity and our easy-to-use decoder library, as well as either an eSense Muscle or eSense EEGenius of your choice. These are the same device with different firmware configuration.

A short documentation can be found here: ESenseUnityExample-V1-0-0

 

Delivery Contents:

  • eSense SDK in C# as download by e-mail
  • eSense Muscle or eSense EEGenius device with electrode cables + electrodes in case
  • Demo application in C# with demo Unity project
  • Documentation
  • Technical support by e-mail.

 

The technical details of the eSense Muscle:

  • Bluetooth 5.0 Low Energy, downward compatible up to 4.0
  • 2-channel EMG biofeedback device
  • Built-in Li-Ion battery 1600mAh for up to 12 hours of uninterrupted operation
  • 2 bipolar EMG inputs (CH1+, CH1-, CH2+, CH2-), 1 x analog ground
  • 2 multifunction buttons for operating the appliance
  • 1 RGB LED to display the operating status
  • 24 bit ADC and preamplifier for each channel
  • Native sampling with 2 kHz per channel.
  • 3 bandpass filters (Bessel, 8th order) per channel. -3dB cut-off frequencies: BP1: 20..950Hz, BP2: 20..300Hz, BP3: 100..200Hz
  • RMS calculation and moving average over 0.5 seconds. Decimation to 100 RMS samples per second
  • 200mV differential measuring range per channel
  • 0.024 ฮผV ADC resolution per LSB
  • < 1.7 ฮผV RMS noise BP1
  • < 1.3 ฮผV RMS noise BP2
  • < 0.8 ฮผV RMS noise BP3
  • Channel 1 and 2 CMRR at 50Hz and 60Hz: better than -105dB
  • Protection against electrostatic discharge (ESD) up to +-15kV according to the “Human Body Model”, IEC 1000-4-2, Air-Gap Discharge
  • HF Filter
  • Operating mode: Continuous operation
  • Measuring accuracy EMG amplifier / ADC
  • Gain: ยฑ 5 % basic accuracy, ยฑ 0.2 % after calibration
  • Bandpasses lower and upper cut-off frequency: ยฑ 0.1 %
  • Sampling frequency: better than ยฑ 0.1 % (resonator)
  • Operating range: 5-40 ยฐC, <= 95% relative humidity

 

The technical details of the eSense EEGenius:

Identical to the eSense Muscle, but differs in the following points:

  • 10 frequency band filters from delta…artifact, 25 Hz transmission rate per frequency band and channel
  • Raw signal transmission with 2 kHz sampling
  • Real-time impedance measurement for both channels, parallel to measurement

Additional information

MUSCLE / EEGENIUS

eSense Muscle (EMG), eSense EEGenius (EEG)

Product safety

Manufacturer information

Mindfield Biosystems Ltd.
Hindenburgring 4
D-48599 Gronau
Germany

Person responsible for the EU

Niko RockensรผรŸ

Product safety documents

Reviews

There are no reviews yet.

Be the first to review “eSense Muscle or eSense EEGenius device & SDK in C# for Unity – EEG / EMG app development, e.g. for VR applications”

Your email address will not be published. Required fields are marked *